Tag: design patterns

  • Designing for Real Users

    We tend to design systems and websites with a one-size-fits-all interface, where the priority and placement of various information is determined by designers. Most people do not think like web-designers. They have different priorities and interests, based on what they do. We should let users configure their own interface around the items they want to…

    Different stakeholders see different subsets of business activity
  • Design Methods as Performative Objects

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    Brown and Duguid’s (2001) concept of a “network of practice” has been niggling away at my consciousness. The idea is that a collection of people are enabled to understand each others’ work because of commonalities in practice, but not to the extent that a Community of Practice creates shared ways of framing and performing work:…

  • Design as Bricolage.

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    The core problem of design is to use a problem-representation that can allow people to communicate the structures in their “mental jigsaw picture” to others.